Game.Zones.CellCheckHelpers+OverlapGroup
Assembly: Game
Namespace: Game.Zones
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct OverlapGroup
{
public System.Int32 m_StartIndex;
public System.Int32 m_EndIndex;
}
Fields
public System.Int32 m_StartIndex
public System.Int32 m_StartIndex;
public System.Int32 m_EndIndex
public System.Int32 m_EndIndex;