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Game.Zones.CellCheckHelpers+OverlapGroup

Assembly: Game
Namespace: Game.Zones

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct OverlapGroup
{
    public System.Int32 m_StartIndex;
    public System.Int32 m_EndIndex;

}

Fields

  • public System.Int32 m_StartIndex
public System.Int32 m_StartIndex;
  • public System.Int32 m_EndIndex
public System.Int32 m_EndIndex;