Game.UI.Widgets.IValueFieldPopup`1
Assembly: Game
Namespace: Game.UI.Widgets
Type: interface abstract public
Code
public abstract interface IValueFieldPopup<TValue>
{
public System.Collections.Generic.IList<Game.UI.Widgets.IWidget> children { get; }
public abstract System.Void Attach(Game.Reflection.ITypedValueAccessor<TValue> accessor);
public abstract System.Void Detach();
public abstract Game.UI.Localization.LocalizedString GetDisplayValue(TValue value);
public abstract System.Boolean Update();
}
Properties
public System.Collections.Generic.IList<Game.UI.Widgets.IWidget> children { get }
public System.Collections.Generic.IList<Game.UI.Widgets.IWidget> children { get; }
Methods
public abstract Attach(Game.Reflection.ITypedValueAccessor<TValue> accessor) : System.Void
public abstract System.Void Attach(Game.Reflection.ITypedValueAccessor<TValue> accessor);
public abstract Detach() : System.Void
public abstract System.Void Detach();
public abstract GetDisplayValue(TValue value) : Game.UI.Localization.LocalizedString
public abstract Game.UI.Localization.LocalizedString GetDisplayValue(TValue value);
public abstract Update() : System.Boolean
public abstract System.Boolean Update();