Game.UI.Tooltip.TempWaterPumpingTooltipSystem+GroundWaterReservoirResult
Assembly: Game
Namespace: Game.UI.Tooltip
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct GroundWaterReservoirResult
{
public System.Int32 m_PumpCapacity;
public System.Int32 m_Volume;
}
Fields
public System.Int32 m_PumpCapacity
public System.Int32 m_PumpCapacity;
public System.Int32 m_Volume
public System.Int32 m_Volume;