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Game.UI.Tooltip.TempWaterPumpingTooltipSystem+GroundWaterReservoirResult

Assembly: Game
Namespace: Game.UI.Tooltip

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct GroundWaterReservoirResult
{
    public System.Int32 m_PumpCapacity;
    public System.Int32 m_Volume;

}

Fields

  • public System.Int32 m_PumpCapacity
public System.Int32 m_PumpCapacity;
  • public System.Int32 m_Volume
public System.Int32 m_Volume;