Skip to content

Game.UI.Thumbnails.ThumbnailCache+ThumbnailKey

Assembly: Game
Namespace: Game.UI.Thumbnails

Type: struct sealed public

Base: System.ValueType
Implements: System.IEquatable<Game.UI.Thumbnails.ThumbnailCache+ThumbnailKey>

Attributes: IsReadOnly

Code

public sealed struct ThumbnailKey : System.IEquatable<Game.UI.Thumbnails.ThumbnailCache+ThumbnailKey>
{
    private readonly System.String <name>k__BackingField;
    private readonly System.Int32 <width>k__BackingField;
    private readonly System.Int32 <height>k__BackingField;

    public System.String name { get; }
    public System.Int32 width { get; }
    public System.Int32 height { get; }

    public ThumbnailKey(System.String name, System.Int32 width, System.Int32 height);

    public virtual System.Boolean Equals(System.Object obj);
    public System.Boolean Equals(Game.UI.Thumbnails.ThumbnailCache+ThumbnailKey other);
    public virtual System.Int32 GetHashCode();
    public virtual System.String ToString();
}

Fields

  • private readonly System.String <name>k__BackingField
private readonly System.String <name>k__BackingField;
  • private readonly System.Int32 <width>k__BackingField
private readonly System.Int32 <width>k__BackingField;
  • private readonly System.Int32 <height>k__BackingField
private readonly System.Int32 <height>k__BackingField;

Properties

  • public System.String name { get }
public System.String name { get; }
  • public System.Int32 width { get }
public System.Int32 width { get; }
  • public System.Int32 height { get }
public System.Int32 height { get; }

Constructors

  • public ThumbnailKey(System.String name, System.Int32 width, System.Int32 height)
public ThumbnailKey(System.String name, System.Int32 width, System.Int32 height);

Methods

  • public virtual Equals(System.Object obj) : System.Boolean
public virtual System.Boolean Equals(System.Object obj);
  • public Equals(Game.UI.Thumbnails.ThumbnailCache+ThumbnailKey other) : System.Boolean
public System.Boolean Equals(Game.UI.Thumbnails.ThumbnailCache+ThumbnailKey other);
  • public virtual GetHashCode() : System.Int32
public virtual System.Int32 GetHashCode();
  • public virtual ToString() : System.String
public virtual System.String ToString();