Skip to content

Game.UI.MapMetadataSystem+Resources

Assembly: Game
Namespace: Game.UI

Type: struct sealed public

Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonWritable

Code

public sealed struct Resources : Colossal.UI.Binding.IJsonWritable
{
    public System.Single fertile;
    public System.Single forest;
    public System.Single oil;
    public System.Single ore;
    public System.Single fish;

    public Colossal.Json.ProxyObject ToVariant();
    public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}

Fields

  • public System.Single fertile
public System.Single fertile;
  • public System.Single forest
public System.Single forest;
  • public System.Single oil
public System.Single oil;
  • public System.Single ore
public System.Single ore;
  • public System.Single fish
public System.Single fish;

Methods

  • public ToVariant() : Colossal.Json.ProxyObject
public Colossal.Json.ProxyObject ToVariant();
  • public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);