Game.UI.MapMetadataSystem+Resources
Assembly: Game
Namespace: Game.UI
Type: struct sealed public
Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonWritable
Code
public sealed struct Resources : Colossal.UI.Binding.IJsonWritable
{
public System.Single fertile;
public System.Single forest;
public System.Single oil;
public System.Single ore;
public System.Single fish;
public Colossal.Json.ProxyObject ToVariant();
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}
Fields
public System.Single fertile
public System.Single fertile;
public System.Single forest
public System.Single forest;
public System.Single oil
public System.Single oil;
public System.Single ore
public System.Single ore;
public System.Single fish
public System.Single fish;
Methods
public ToVariant() : Colossal.Json.ProxyObject
public Colossal.Json.ProxyObject ToVariant();
public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);