Skip to content

Game.UI.Menu.AutomaticSettings+WidgetType

Assembly: Game
Namespace: Game.UI.Menu

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum WidgetType : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType None;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolButton;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolButtonWithConfirmation;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolToggle;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType IntDropdown;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType IntSlider;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType FloatSlider;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType StringDropdown;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType StringField;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType StringTextInput;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType LocalizedStringField;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType AdvancedEnumDropdown;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType EnumDropdown;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType KeyBinding;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType DirectoryPicker;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType MultilineText;
    public static const Game.UI.Menu.AutomaticSettings+WidgetType CustomDropdown;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType None
public static const Game.UI.Menu.AutomaticSettings+WidgetType None;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolButton
public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolButton;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolButtonWithConfirmation
public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolButtonWithConfirmation;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolToggle
public static const Game.UI.Menu.AutomaticSettings+WidgetType BoolToggle;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType IntDropdown
public static const Game.UI.Menu.AutomaticSettings+WidgetType IntDropdown;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType IntSlider
public static const Game.UI.Menu.AutomaticSettings+WidgetType IntSlider;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType FloatSlider
public static const Game.UI.Menu.AutomaticSettings+WidgetType FloatSlider;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType StringDropdown
public static const Game.UI.Menu.AutomaticSettings+WidgetType StringDropdown;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType StringField
public static const Game.UI.Menu.AutomaticSettings+WidgetType StringField;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType StringTextInput
public static const Game.UI.Menu.AutomaticSettings+WidgetType StringTextInput;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType LocalizedStringField
public static const Game.UI.Menu.AutomaticSettings+WidgetType LocalizedStringField;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType AdvancedEnumDropdown
public static const Game.UI.Menu.AutomaticSettings+WidgetType AdvancedEnumDropdown;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType EnumDropdown
public static const Game.UI.Menu.AutomaticSettings+WidgetType EnumDropdown;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType KeyBinding
public static const Game.UI.Menu.AutomaticSettings+WidgetType KeyBinding;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType DirectoryPicker
public static const Game.UI.Menu.AutomaticSettings+WidgetType DirectoryPicker;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType MultilineText
public static const Game.UI.Menu.AutomaticSettings+WidgetType MultilineText;
  • public static const Game.UI.Menu.AutomaticSettings+WidgetType CustomDropdown
public static const Game.UI.Menu.AutomaticSettings+WidgetType CustomDropdown;