Game.UI.Menu.MenuUISystem+SaveabilityStatus
Assembly: Game
Namespace: Game.UI.Menu
Type: struct sealed public
Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonWritable
Code
public sealed struct SaveabilityStatus : Colossal.UI.Binding.IJsonWritable
{
public System.Boolean canSave;
public System.String reasonHash;
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}
Fields
public System.Boolean canSave
public System.Boolean canSave;
public System.String reasonHash
public System.String reasonHash;
Methods
public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);