Game.UI.Menu.NotificationUISystem+NotificationInfo
Assembly: Game
Namespace: Game.UI.Menu
Type: class public
Base: System.Object
Implements: Colossal.UI.Binding.IJsonWritable
Code
public class NotificationInfo : Colossal.UI.Binding.IJsonWritable
{
public readonly System.String id;
public System.String thumbnail;
public System.Nullable<Game.UI.Localization.LocalizedString> title;
public System.Nullable<Game.UI.Localization.LocalizedString> text;
public Colossal.PSI.Common.ProgressState progressState;
public System.Int32 progress;
public System.Action onClicked;
public NotificationInfo(System.String id);
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}
Fields
public readonly System.String id
public readonly System.String id;
public System.String thumbnail
public System.String thumbnail;
public System.Nullable<Game.UI.Localization.LocalizedString> title
public System.Nullable<Game.UI.Localization.LocalizedString> title;
public System.Nullable<Game.UI.Localization.LocalizedString> text
public System.Nullable<Game.UI.Localization.LocalizedString> text;
public Colossal.PSI.Common.ProgressState progressState
public Colossal.PSI.Common.ProgressState progressState;
public System.Int32 progress
public System.Int32 progress;
public System.Action onClicked
public System.Action onClicked;
Constructors
public NotificationInfo(System.String id)
public NotificationInfo(System.String id);
Methods
public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);