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Game.UI.Menu.MenuUISystem+NewGameArgs

Assembly: Game
Namespace: Game.UI.Menu

Type: struct sealed public

Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonReadable

Code

public sealed struct NewGameArgs : Colossal.UI.Binding.IJsonReadable
{
    public System.String mapId;
    public System.String cityName;
    public System.String theme;
    public System.Collections.Generic.Dictionary<System.String, System.Boolean> options;
    public System.String gameMode;

    public System.Void Read(Colossal.UI.Binding.IJsonReader reader);
}

Fields

  • public System.String mapId
public System.String mapId;
  • public System.String cityName
public System.String cityName;
  • public System.String theme
public System.String theme;
  • public System.Collections.Generic.Dictionary<System.String, System.Boolean> options
public System.Collections.Generic.Dictionary<System.String, System.Boolean> options;
  • public System.String gameMode
public System.String gameMode;

Methods

  • public Read(Colossal.UI.Binding.IJsonReader reader) : System.Void
public System.Void Read(Colossal.UI.Binding.IJsonReader reader);