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Game.UI.Menu.ParadoxBindings+MultiOptionDialog

Assembly: Game
Namespace: Game.UI.Menu

Type: class public

Base: Game.UI.Menu.ParadoxBindings+ParadoxDialog
Implements: Colossal.UI.Binding.IJsonWritable

Code

public class MultiOptionDialog : Game.UI.Menu.ParadoxBindings+ParadoxDialog, Colossal.UI.Binding.IJsonWritable
{
    public System.String m_TitleId;
    public System.String m_MessageId;
    public Game.UI.Menu.ParadoxBindings+MultiOptionDialog+Option[] m_Options;

    public MultiOptionDialog(System.String titleId, System.String messageId, Game.UI.Menu.ParadoxBindings+MultiOptionDialog+Option[] options);

    public virtual System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}

Fields

  • public System.String m_TitleId
public System.String m_TitleId;
  • public System.String m_MessageId
public System.String m_MessageId;
  • public Game.UI.Menu.ParadoxBindings+MultiOptionDialog+Option[] m_Options
public Game.UI.Menu.ParadoxBindings+MultiOptionDialog+Option[] m_Options;

Constructors

  • public MultiOptionDialog(System.String titleId, System.String messageId, Game.UI.Menu.ParadoxBindings+MultiOptionDialog+Option[] options)
public MultiOptionDialog(System.String titleId, System.String messageId, Game.UI.Menu.ParadoxBindings+MultiOptionDialog+Option[] options);

Methods

  • public virtual Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public virtual System.Void Write(Colossal.UI.Binding.IJsonWriter writer);

Nested types

  • Game.UI.Menu.ParadoxBindings+MultiOptionDialog+Option