Game.UI.Menu.MenuUISystem+MenuScreen
Assembly: Game
Namespace: Game.UI.Menu
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum MenuScreen : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.UI.Menu.MenuUISystem+MenuScreen Menu;
public static const Game.UI.Menu.MenuUISystem+MenuScreen NewGame;
public static const Game.UI.Menu.MenuUISystem+MenuScreen LoadGame;
public static const Game.UI.Menu.MenuUISystem+MenuScreen Options;
public static const Game.UI.Menu.MenuUISystem+MenuScreen Credits;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.UI.Menu.MenuUISystem+MenuScreen Menu
public static const Game.UI.Menu.MenuUISystem+MenuScreen Menu;
public static const Game.UI.Menu.MenuUISystem+MenuScreen NewGame
public static const Game.UI.Menu.MenuUISystem+MenuScreen NewGame;
public static const Game.UI.Menu.MenuUISystem+MenuScreen LoadGame
public static const Game.UI.Menu.MenuUISystem+MenuScreen LoadGame;
public static const Game.UI.Menu.MenuUISystem+MenuScreen Options
public static const Game.UI.Menu.MenuUISystem+MenuScreen Options;
public static const Game.UI.Menu.MenuUISystem+MenuScreen Credits
public static const Game.UI.Menu.MenuUISystem+MenuScreen Credits;