Skip to content

Game.UI.Menu.MenuUISystem+MenuScreen

Assembly: Game
Namespace: Game.UI.Menu

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum MenuScreen : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.UI.Menu.MenuUISystem+MenuScreen Menu;
    public static const Game.UI.Menu.MenuUISystem+MenuScreen NewGame;
    public static const Game.UI.Menu.MenuUISystem+MenuScreen LoadGame;
    public static const Game.UI.Menu.MenuUISystem+MenuScreen Options;
    public static const Game.UI.Menu.MenuUISystem+MenuScreen Credits;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.UI.Menu.MenuUISystem+MenuScreen Menu
public static const Game.UI.Menu.MenuUISystem+MenuScreen Menu;
  • public static const Game.UI.Menu.MenuUISystem+MenuScreen NewGame
public static const Game.UI.Menu.MenuUISystem+MenuScreen NewGame;
  • public static const Game.UI.Menu.MenuUISystem+MenuScreen LoadGame
public static const Game.UI.Menu.MenuUISystem+MenuScreen LoadGame;
  • public static const Game.UI.Menu.MenuUISystem+MenuScreen Options
public static const Game.UI.Menu.MenuUISystem+MenuScreen Options;
  • public static const Game.UI.Menu.MenuUISystem+MenuScreen Credits
public static const Game.UI.Menu.MenuUISystem+MenuScreen Credits;