Game.UI.Menu.MenuUISystem+LoadGameArgs
Assembly: Game
Namespace: Game.UI.Menu
Type: struct sealed public
Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonReadable
Code
public sealed struct LoadGameArgs : Colossal.UI.Binding.IJsonReadable
{
public System.String saveId;
public System.String cityName;
public System.Collections.Generic.Dictionary<System.String, System.Boolean> options;
public System.String gameMode;
public System.Void Read(Colossal.UI.Binding.IJsonReader reader);
}
Fields
public System.String saveId
public System.String saveId;
public System.String cityName
public System.String cityName;
public System.Collections.Generic.Dictionary<System.String, System.Boolean> options
public System.Collections.Generic.Dictionary<System.String, System.Boolean> options;
public System.String gameMode
public System.String gameMode;
Methods
public Read(Colossal.UI.Binding.IJsonReader reader) : System.Void
public System.Void Read(Colossal.UI.Binding.IJsonReader reader);