Skip to content

Game.UI.Localization.LocalizationBindings+DebugMode

Assembly: Game
Namespace: Game.UI.Localization

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum DebugMode : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.UI.Localization.LocalizationBindings+DebugMode None;
    public static const Game.UI.Localization.LocalizationBindings+DebugMode Id;
    public static const Game.UI.Localization.LocalizationBindings+DebugMode Fallback;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.UI.Localization.LocalizationBindings+DebugMode None
public static const Game.UI.Localization.LocalizationBindings+DebugMode None;
  • public static const Game.UI.Localization.LocalizationBindings+DebugMode Id
public static const Game.UI.Localization.LocalizationBindings+DebugMode Id;
  • public static const Game.UI.Localization.LocalizationBindings+DebugMode Fallback
public static const Game.UI.Localization.LocalizationBindings+DebugMode Fallback;