Game.UI.Localization.CachedStringBuilder`1
Assembly: Game
Namespace: Game.UI.Localization
Type: class public
Base: System.Object
Attributes: DefaultMember
Code
public class CachedStringBuilder<T>
{
private readonly System.Func<T, System.String> m_Builder;
private readonly System.Collections.Generic.Dictionary<T, System.String> m_Cache;
public System.String Item { get; }
public CachedStringBuilder`1(System.Func<T, System.String> builder);
}
Fields
private readonly System.Func<T, System.String> m_Builder
private readonly System.Func<T, System.String> m_Builder;
private readonly System.Collections.Generic.Dictionary<T, System.String> m_Cache
private readonly System.Collections.Generic.Dictionary<T, System.String> m_Cache;
Properties
public System.String Item { get }
public System.String Item { get; }
Constructors
public CachedStringBuilder
1(System.Funcbuilder)`
public CachedStringBuilder`1(System.Func<T, System.String> builder);