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Game.UI.InGame.PrefabUISystem+UpkeepIntProperty

Assembly: Game
Namespace: Game.UI.InGame

Type: struct sealed public

Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonWritable

Code

public sealed struct UpkeepIntProperty : Colossal.UI.Binding.IJsonWritable
{
    public System.String labelId;
    public System.Int32 value;
    public System.String unit;
    public System.Boolean signed;

    public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}

Fields

  • public System.String labelId
public System.String labelId;
  • public System.Int32 value
public System.Int32 value;
  • public System.String unit
public System.String unit;
  • public System.Boolean signed
public System.Boolean signed;

Methods

  • public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);