Game.UI.InGame.PrefabUISystem+UpkeepIntProperty
Assembly: Game
Namespace: Game.UI.InGame
Type: struct sealed public
Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonWritable
Code
public sealed struct UpkeepIntProperty : Colossal.UI.Binding.IJsonWritable
{
public System.String labelId;
public System.Int32 value;
public System.String unit;
public System.Boolean signed;
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}
Fields
public System.String labelId
public System.String labelId;
public System.Int32 value
public System.Int32 value;
public System.String unit
public System.String unit;
public System.Boolean signed
public System.Boolean signed;
Methods
public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);