Game.UI.InGame.OutsideConnectionsInfoviewUISystem+TopResource
Assembly: Game
Namespace: Game.UI.InGame
Type: struct sealed public
Base: System.ValueType
Implements: System.IComparable<Game.UI.InGame.OutsideConnectionsInfoviewUISystem+TopResource>
Code
public sealed struct TopResource : System.IComparable<Game.UI.InGame.OutsideConnectionsInfoviewUISystem+TopResource>
{
public System.String id;
public System.Int32 amount;
public UnityEngine.Color color;
public TopResource(System.String id, System.Int32 amount, UnityEngine.Color color);
public System.Int32 CompareTo(Game.UI.InGame.OutsideConnectionsInfoviewUISystem+TopResource other);
}
Fields
public System.String id
public System.String id;
public System.Int32 amount
public System.Int32 amount;
public UnityEngine.Color color
public UnityEngine.Color color;
Constructors
public TopResource(System.String id, System.Int32 amount, UnityEngine.Color color)
public TopResource(System.String id, System.Int32 amount, UnityEngine.Color color);
Methods
public CompareTo(Game.UI.InGame.OutsideConnectionsInfoviewUISystem+TopResource other) : System.Int32
public System.Int32 CompareTo(Game.UI.InGame.OutsideConnectionsInfoviewUISystem+TopResource other);