Game.UI.InGame.UIResource+ResourceStatus
Assembly: Game
Namespace: Game.UI.InGame
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum ResourceStatus : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.UI.InGame.UIResource+ResourceStatus None;
public static const Game.UI.InGame.UIResource+ResourceStatus Deficit;
public static const Game.UI.InGame.UIResource+ResourceStatus Normal;
public static const Game.UI.InGame.UIResource+ResourceStatus Surplus;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.UI.InGame.UIResource+ResourceStatus None
public static const Game.UI.InGame.UIResource+ResourceStatus None;
public static const Game.UI.InGame.UIResource+ResourceStatus Deficit
public static const Game.UI.InGame.UIResource+ResourceStatus Deficit;
public static const Game.UI.InGame.UIResource+ResourceStatus Normal
public static const Game.UI.InGame.UIResource+ResourceStatus Normal;
public static const Game.UI.InGame.UIResource+ResourceStatus Surplus
public static const Game.UI.InGame.UIResource+ResourceStatus Surplus;