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Game.UI.InGame.PrefabUISystem+IPrefabPropertyBinder

Assembly: Game
Namespace: Game.UI.InGame

Type: interface abstract public

Code

public abstract interface IPrefabPropertyBinder
{
    public abstract System.Void Bind(Colossal.UI.Binding.IJsonWriter binder, Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity);
    public abstract System.Boolean Matches(Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity);
}

Methods

  • public abstract Bind(Colossal.UI.Binding.IJsonWriter binder, Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity) : System.Void
public abstract System.Void Bind(Colossal.UI.Binding.IJsonWriter binder, Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity);
  • public abstract Matches(Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity) : System.Boolean
public abstract System.Boolean Matches(Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity);