Game.UI.InGame.PrefabUISystem+IPrefabPropertyBinder
Assembly: Game
Namespace: Game.UI.InGame
Type: interface abstract public
Code
public abstract interface IPrefabPropertyBinder
{
public abstract System.Void Bind(Colossal.UI.Binding.IJsonWriter binder, Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity);
public abstract System.Boolean Matches(Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity);
}
Methods
public abstract Bind(Colossal.UI.Binding.IJsonWriter binder, Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity) : System.Void
public abstract System.Void Bind(Colossal.UI.Binding.IJsonWriter binder, Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity);
public abstract Matches(Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity) : System.Boolean
public abstract System.Boolean Matches(Unity.Entities.EntityManager entityManager, Unity.Entities.Entity entity);