Game.UI.Editor.PopupSearchField+Suggestion
Assembly: Game
Namespace: Game.UI.Editor
Type: struct sealed public
Base: System.ValueType
Implements: System.IComparable<Game.UI.Editor.PopupSearchField+Suggestion>
, System.IEquatable<Game.UI.Editor.PopupSearchField+Suggestion>
, Colossal.UI.Binding.IJsonWritable
Code
public sealed struct Suggestion : System.IComparable<Game.UI.Editor.PopupSearchField+Suggestion>, System.IEquatable<Game.UI.Editor.PopupSearchField+Suggestion>, Colossal.UI.Binding.IJsonWritable
{
private System.String <value>k__BackingField;
private System.Boolean <favorite>k__BackingField;
public System.String value { get; set; }
public System.Boolean favorite { get; set; }
public Suggestion(System.String value, System.Boolean favorite);
public System.Int32 CompareTo(Game.UI.Editor.PopupSearchField+Suggestion other);
public System.Boolean Equals(Game.UI.Editor.PopupSearchField+Suggestion other);
public virtual System.Boolean Equals(System.Object obj);
public static Game.UI.Editor.PopupSearchField+Suggestion Favorite(System.String value);
public virtual System.Int32 GetHashCode();
public static Game.UI.Editor.PopupSearchField+Suggestion NonFavorite(System.String value);
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}
Fields
private System.String <value>k__BackingField
private System.String <value>k__BackingField;
private System.Boolean <favorite>k__BackingField
private System.Boolean <favorite>k__BackingField;
Properties
public System.String value { get; set }
public System.String value { get; set; }
public System.Boolean favorite { get; set }
public System.Boolean favorite { get; set; }
Constructors
public Suggestion(System.String value, System.Boolean favorite)
public Suggestion(System.String value, System.Boolean favorite);
Methods
public CompareTo(Game.UI.Editor.PopupSearchField+Suggestion other) : System.Int32
public System.Int32 CompareTo(Game.UI.Editor.PopupSearchField+Suggestion other);
public Equals(Game.UI.Editor.PopupSearchField+Suggestion other) : System.Boolean
public System.Boolean Equals(Game.UI.Editor.PopupSearchField+Suggestion other);
public virtual Equals(System.Object obj) : System.Boolean
public virtual System.Boolean Equals(System.Object obj);
public static Favorite(System.String value) : Game.UI.Editor.PopupSearchField+Suggestion
public static Game.UI.Editor.PopupSearchField+Suggestion Favorite(System.String value);
public virtual GetHashCode() : System.Int32
public virtual System.Int32 GetHashCode();
public static NonFavorite(System.String value) : Game.UI.Editor.PopupSearchField+Suggestion
public static Game.UI.Editor.PopupSearchField+Suggestion NonFavorite(System.String value);
public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);