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Game.UI.Editor.EditorPrefabUtils+IconInfo

Assembly: Game
Namespace: Game.UI.Editor

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct IconInfo
{
    public Colossal.IO.AssetDatabase.ImageAsset m_Asset;
    public System.String m_URI;
    public System.Reflection.FieldInfo m_Field;
    public Game.Prefabs.ComponentBase m_Component;

}

Fields

  • public Colossal.IO.AssetDatabase.ImageAsset m_Asset
public Colossal.IO.AssetDatabase.ImageAsset m_Asset;
  • public System.String m_URI
public System.String m_URI;
  • public System.Reflection.FieldInfo m_Field
public System.Reflection.FieldInfo m_Field;
  • public Game.Prefabs.ComponentBase m_Component
public Game.Prefabs.ComponentBase m_Component;