Game.UI.Editor.HierarchyItem`1
Assembly: Game
Namespace: Game.UI.Editor
Type: struct sealed public
Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonWritable
Code
public sealed struct HierarchyItem<T> : Colossal.UI.Binding.IJsonWritable
{
public T m_Data;
public Game.UI.Localization.LocalizedString m_DisplayName;
public Game.UI.Localization.LocalizedString m_Tooltip;
public System.Int32 m_Level;
public System.String m_Icon;
public System.Boolean m_Selectable;
public System.Boolean m_Selected;
public System.Boolean m_Expandable;
public System.Boolean m_Expanded;
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}
Fields
public T m_Data
public T m_Data;
public Game.UI.Localization.LocalizedString m_DisplayName
public Game.UI.Localization.LocalizedString m_DisplayName;
public Game.UI.Localization.LocalizedString m_Tooltip
public Game.UI.Localization.LocalizedString m_Tooltip;
public System.Int32 m_Level
public System.Int32 m_Level;
public System.String m_Icon
public System.String m_Icon;
public System.Boolean m_Selectable
public System.Boolean m_Selectable;
public System.Boolean m_Selected
public System.Boolean m_Selected;
public System.Boolean m_Expandable
public System.Boolean m_Expandable;
public System.Boolean m_Expanded
public System.Boolean m_Expanded;
Methods
public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);