Game.UI.Editor.WaterPanelSystem+WaterConfig+ConstantRateWaterSource
Assembly: Game
Namespace: Game.UI.Editor
Type: class public
Base: Game.UI.Editor.WaterPanelSystem+WaterConfig+WaterSource
Attributes: Serializable
Code
public class ConstantRateWaterSource : Game.UI.Editor.WaterPanelSystem+WaterConfig+WaterSource
{
public System.Single m_Rate;
public ConstantRateWaterSource();
}
Fields
public System.Single m_Rate
public System.Single m_Rate;
Constructors
public ConstantRateWaterSource()
public ConstantRateWaterSource();