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Game.UI.Editor.WaterPanelSystem+WaterConfig+ConstantLevelWaterSource

Assembly: Game
Namespace: Game.UI.Editor

Type: class public

Base: Game.UI.Editor.WaterPanelSystem+WaterConfig+WaterSource

Attributes: Serializable

Code

public class ConstantLevelWaterSource : Game.UI.Editor.WaterPanelSystem+WaterConfig+WaterSource
{
    public System.Single m_Height;

    public ConstantLevelWaterSource();

}

Fields

  • public System.Single m_Height
public System.Single m_Height;

Constructors

  • public ConstantLevelWaterSource()
public ConstantLevelWaterSource();