Game.UI.MapMetadataSystem+Connections
Assembly: Game
Namespace: Game.UI
Type: struct sealed public
Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonWritable
Code
public sealed struct Connections : Colossal.UI.Binding.IJsonWritable
{
public System.Boolean road;
public System.Boolean train;
public System.Boolean air;
public System.Boolean ship;
public System.Boolean electricity;
public System.Boolean water;
public Colossal.Json.ProxyObject ToVariant();
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}
Fields
public System.Boolean road
public System.Boolean road;
public System.Boolean train
public System.Boolean train;
public System.Boolean air
public System.Boolean air;
public System.Boolean ship
public System.Boolean ship;
public System.Boolean electricity
public System.Boolean electricity;
public System.Boolean water
public System.Boolean water;
Methods
public ToVariant() : Colossal.Json.ProxyObject
public Colossal.Json.ProxyObject ToVariant();
public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);