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Game.UI.MapMetadataSystem+Connections

Assembly: Game
Namespace: Game.UI

Type: struct sealed public

Base: System.ValueType
Implements: Colossal.UI.Binding.IJsonWritable

Code

public sealed struct Connections : Colossal.UI.Binding.IJsonWritable
{
    public System.Boolean road;
    public System.Boolean train;
    public System.Boolean air;
    public System.Boolean ship;
    public System.Boolean electricity;
    public System.Boolean water;

    public Colossal.Json.ProxyObject ToVariant();
    public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);
}

Fields

  • public System.Boolean road
public System.Boolean road;
  • public System.Boolean train
public System.Boolean train;
  • public System.Boolean air
public System.Boolean air;
  • public System.Boolean ship
public System.Boolean ship;
  • public System.Boolean electricity
public System.Boolean electricity;
  • public System.Boolean water
public System.Boolean water;

Methods

  • public ToVariant() : Colossal.Json.ProxyObject
public Colossal.Json.ProxyObject ToVariant();
  • public Write(Colossal.UI.Binding.IJsonWriter writer) : System.Void
public System.Void Write(Colossal.UI.Binding.IJsonWriter writer);