Game.Tools.RouteToolSystem+Tooltip
Assembly: Game
Namespace: Game.Tools
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum Tooltip : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Tools.RouteToolSystem+Tooltip None;
public static const Game.Tools.RouteToolSystem+Tooltip CreateRoute;
public static const Game.Tools.RouteToolSystem+Tooltip ModifyWaypoint;
public static const Game.Tools.RouteToolSystem+Tooltip ModifySegment;
public static const Game.Tools.RouteToolSystem+Tooltip CreateOrModify;
public static const Game.Tools.RouteToolSystem+Tooltip AddWaypoint;
public static const Game.Tools.RouteToolSystem+Tooltip InsertWaypoint;
public static const Game.Tools.RouteToolSystem+Tooltip MoveWaypoint;
public static const Game.Tools.RouteToolSystem+Tooltip MergeWaypoints;
public static const Game.Tools.RouteToolSystem+Tooltip CompleteRoute;
public static const Game.Tools.RouteToolSystem+Tooltip DeleteRoute;
public static const Game.Tools.RouteToolSystem+Tooltip RemoveWaypoint;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Tools.RouteToolSystem+Tooltip None
public static const Game.Tools.RouteToolSystem+Tooltip None;
public static const Game.Tools.RouteToolSystem+Tooltip CreateRoute
public static const Game.Tools.RouteToolSystem+Tooltip CreateRoute;
public static const Game.Tools.RouteToolSystem+Tooltip ModifyWaypoint
public static const Game.Tools.RouteToolSystem+Tooltip ModifyWaypoint;
public static const Game.Tools.RouteToolSystem+Tooltip ModifySegment
public static const Game.Tools.RouteToolSystem+Tooltip ModifySegment;
public static const Game.Tools.RouteToolSystem+Tooltip CreateOrModify
public static const Game.Tools.RouteToolSystem+Tooltip CreateOrModify;
public static const Game.Tools.RouteToolSystem+Tooltip AddWaypoint
public static const Game.Tools.RouteToolSystem+Tooltip AddWaypoint;
public static const Game.Tools.RouteToolSystem+Tooltip InsertWaypoint
public static const Game.Tools.RouteToolSystem+Tooltip InsertWaypoint;
public static const Game.Tools.RouteToolSystem+Tooltip MoveWaypoint
public static const Game.Tools.RouteToolSystem+Tooltip MoveWaypoint;
public static const Game.Tools.RouteToolSystem+Tooltip MergeWaypoints
public static const Game.Tools.RouteToolSystem+Tooltip MergeWaypoints;
public static const Game.Tools.RouteToolSystem+Tooltip CompleteRoute
public static const Game.Tools.RouteToolSystem+Tooltip CompleteRoute;
public static const Game.Tools.RouteToolSystem+Tooltip DeleteRoute
public static const Game.Tools.RouteToolSystem+Tooltip DeleteRoute;
public static const Game.Tools.RouteToolSystem+Tooltip RemoveWaypoint
public static const Game.Tools.RouteToolSystem+Tooltip RemoveWaypoint;