Game.Tools.ValidationSystem+IconValue
Assembly: Game
Namespace: Game.Tools
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct IconValue
{
public Colossal.Mathematics.Bounds3 m_Bounds;
public Game.Notifications.IconPriority m_Severity;
public System.Boolean m_Cancelled;
}
Fields
public Colossal.Mathematics.Bounds3 m_Bounds
public Colossal.Mathematics.Bounds3 m_Bounds;
public Game.Notifications.IconPriority m_Severity
public Game.Notifications.IconPriority m_Severity;
public System.Boolean m_Cancelled
public System.Boolean m_Cancelled;