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Game.Tools.ObjectToolBaseSystem+AttachmentData

Assembly: Game
Namespace: Game.Tools

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct AttachmentData
{
    public Unity.Entities.Entity m_Entity;
    public Unity.Mathematics.float3 m_Offset;

}

Fields

  • public Unity.Entities.Entity m_Entity
public Unity.Entities.Entity m_Entity;
  • public Unity.Mathematics.float3 m_Offset
public Unity.Mathematics.float3 m_Offset;