Skip to content

Game.Threading.CoroutineHost

Assembly: Colossal.Core
Namespace: Game.Threading

Type: class static public

Base: System.Object

Code

public static class CoroutineHost
{
    private static Game.Threading.ICoroutineHost <Instance>k__BackingField;

    public static Game.Threading.ICoroutineHost Instance { get; private set; }

    public static System.Void Register(Game.Threading.ICoroutineHost host);
}

Fields

  • private static Game.Threading.ICoroutineHost <Instance>k__BackingField
private static Game.Threading.ICoroutineHost <Instance>k__BackingField;

Properties

  • public static Game.Threading.ICoroutineHost Instance { get; private set }
public static Game.Threading.ICoroutineHost Instance { get; private set; }

Methods

  • public static Register(Game.Threading.ICoroutineHost host) : System.Void
public static System.Void Register(Game.Threading.ICoroutineHost host);