Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult
Assembly: Game
Namespace: Game.Simulation
Type: struct sealed public
Base: System.ValueType
Implements: System.IComparable<Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult>
Code
public sealed struct ZoningEvaluationResult : System.IComparable<Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult>
{
public Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationFactor m_Factor;
public System.Single m_Score;
public System.Int32 CompareTo(Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult other);
}
Fields
public Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationFactor m_Factor
public Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationFactor m_Factor;
public System.Single m_Score
public System.Single m_Score;
Methods
public CompareTo(Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult other) : System.Int32
public System.Int32 CompareTo(Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult other);