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Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult

Assembly: Game
Namespace: Game.Simulation

Type: struct sealed public

Base: System.ValueType
Implements: System.IComparable<Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult>

Code

public sealed struct ZoningEvaluationResult : System.IComparable<Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult>
{
    public Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationFactor m_Factor;
    public System.Single m_Score;

    public System.Int32 CompareTo(Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult other);
}

Fields

  • public Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationFactor m_Factor
public Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationFactor m_Factor;
  • public System.Single m_Score
public System.Single m_Score;

Methods

  • public CompareTo(Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult other) : System.Int32
public System.Int32 CompareTo(Game.Simulation.ZoneEvaluationUtils+ZoningEvaluationResult other);