Game.Simulation.WaterPipeFlowJob+Phase
Assembly: Game
Namespace: Game.Simulation
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum Phase : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Simulation.WaterPipeFlowJob+Phase Initial;
public static const Game.Simulation.WaterPipeFlowJob+Phase Producer;
public static const Game.Simulation.WaterPipeFlowJob+Phase PostProducer;
public static const Game.Simulation.WaterPipeFlowJob+Phase Trade;
public static const Game.Simulation.WaterPipeFlowJob+Phase PostTrade;
public static const Game.Simulation.WaterPipeFlowJob+Phase FluidFlow;
public static const Game.Simulation.WaterPipeFlowJob+Phase Complete;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Simulation.WaterPipeFlowJob+Phase Initial
public static const Game.Simulation.WaterPipeFlowJob+Phase Initial;
public static const Game.Simulation.WaterPipeFlowJob+Phase Producer
public static const Game.Simulation.WaterPipeFlowJob+Phase Producer;
public static const Game.Simulation.WaterPipeFlowJob+Phase PostProducer
public static const Game.Simulation.WaterPipeFlowJob+Phase PostProducer;
public static const Game.Simulation.WaterPipeFlowJob+Phase Trade
public static const Game.Simulation.WaterPipeFlowJob+Phase Trade;
public static const Game.Simulation.WaterPipeFlowJob+Phase PostTrade
public static const Game.Simulation.WaterPipeFlowJob+Phase PostTrade;
public static const Game.Simulation.WaterPipeFlowJob+Phase FluidFlow
public static const Game.Simulation.WaterPipeFlowJob+Phase FluidFlow;
public static const Game.Simulation.WaterPipeFlowJob+Phase Complete
public static const Game.Simulation.WaterPipeFlowJob+Phase Complete;