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Game.Simulation.WaterPipeFlowJob+Phase

Assembly: Game
Namespace: Game.Simulation

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum Phase : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Simulation.WaterPipeFlowJob+Phase Initial;
    public static const Game.Simulation.WaterPipeFlowJob+Phase Producer;
    public static const Game.Simulation.WaterPipeFlowJob+Phase PostProducer;
    public static const Game.Simulation.WaterPipeFlowJob+Phase Trade;
    public static const Game.Simulation.WaterPipeFlowJob+Phase PostTrade;
    public static const Game.Simulation.WaterPipeFlowJob+Phase FluidFlow;
    public static const Game.Simulation.WaterPipeFlowJob+Phase Complete;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Simulation.WaterPipeFlowJob+Phase Initial
public static const Game.Simulation.WaterPipeFlowJob+Phase Initial;
  • public static const Game.Simulation.WaterPipeFlowJob+Phase Producer
public static const Game.Simulation.WaterPipeFlowJob+Phase Producer;
  • public static const Game.Simulation.WaterPipeFlowJob+Phase PostProducer
public static const Game.Simulation.WaterPipeFlowJob+Phase PostProducer;
  • public static const Game.Simulation.WaterPipeFlowJob+Phase Trade
public static const Game.Simulation.WaterPipeFlowJob+Phase Trade;
  • public static const Game.Simulation.WaterPipeFlowJob+Phase PostTrade
public static const Game.Simulation.WaterPipeFlowJob+Phase PostTrade;
  • public static const Game.Simulation.WaterPipeFlowJob+Phase FluidFlow
public static const Game.Simulation.WaterPipeFlowJob+Phase FluidFlow;
  • public static const Game.Simulation.WaterPipeFlowJob+Phase Complete
public static const Game.Simulation.WaterPipeFlowJob+Phase Complete;