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Game.Simulation.SimulationSystem+PerformancePreference

Assembly: Game
Namespace: Game.Simulation

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum PerformancePreference : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Simulation.SimulationSystem+PerformancePreference FrameRate;
    public static const Game.Simulation.SimulationSystem+PerformancePreference Balanced;
    public static const Game.Simulation.SimulationSystem+PerformancePreference SimulationSpeed;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Simulation.SimulationSystem+PerformancePreference FrameRate
public static const Game.Simulation.SimulationSystem+PerformancePreference FrameRate;
  • public static const Game.Simulation.SimulationSystem+PerformancePreference Balanced
public static const Game.Simulation.SimulationSystem+PerformancePreference Balanced;
  • public static const Game.Simulation.SimulationSystem+PerformancePreference SimulationSpeed
public static const Game.Simulation.SimulationSystem+PerformancePreference SimulationSpeed;