Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData
Assembly: Game
Namespace: Game.Simulation
Type: struct sealed public
Base: System.ValueType
Implements: Colossal.Collections.IAccumulable<Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData>
Code
public sealed struct HouseholdNeedData : Colossal.Collections.IAccumulable<Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData>
{
public System.Int32 m_HouseholdNeed;
public System.Void Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData other);
}
Fields
public System.Int32 m_HouseholdNeed
public System.Int32 m_HouseholdNeed;
Methods
public Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData other) : System.Void
public System.Void Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData other);