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Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData

Assembly: Game
Namespace: Game.Simulation

Type: struct sealed public

Base: System.ValueType
Implements: Colossal.Collections.IAccumulable<Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData>

Code

public sealed struct HouseholdNeedData : Colossal.Collections.IAccumulable<Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData>
{
    public System.Int32 m_HouseholdNeed;

    public System.Void Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData other);
}

Fields

  • public System.Int32 m_HouseholdNeed
public System.Int32 m_HouseholdNeed;

Methods

  • public Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData other) : System.Void
public System.Void Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdNeedData other);