Game.Simulation.CountHouseholdDataSystem+HouseholdData
Assembly: Game
Namespace: Game.Simulation
Type: struct sealed public
Base: System.ValueType
Implements: Colossal.Collections.IAccumulable<Game.Simulation.CountHouseholdDataSystem+HouseholdData>
, Colossal.Serialization.Entities.ISerializable
Code
public sealed struct HouseholdData : Colossal.Collections.IAccumulable<Game.Simulation.CountHouseholdDataSystem+HouseholdData>, Colossal.Serialization.Entities.ISerializable
{
public System.Int32 m_MovingInHouseholdCount;
public System.Int32 m_MovingInCitizenCount;
public System.Int32 m_MovingAwayHouseholdCount;
public System.Int32 m_CommuterHouseholdCount;
public System.Int32 m_TouristCitizenCount;
public System.Int32 m_HomelessHouseholdCount;
public System.Int32 m_HomelessCitizenCount;
public System.Int32 m_MovedInHouseholdCount;
public System.Int32 m_MovedInCitizenCount;
public System.Int32 m_ChildrenCount;
public System.Int32 m_TeenCount;
public System.Int32 m_AdultCount;
public System.Int32 m_SeniorCount;
public System.Int32 m_StudentCount;
public System.Int32 m_UneducatedCount;
public System.Int32 m_PoorlyEducatedCount;
public System.Int32 m_EducatedCount;
public System.Int32 m_WellEducatedCount;
public System.Int32 m_HighlyEducatedCount;
public System.Int32 m_WorkableCitizenCount;
public System.Int32 m_CityWorkerCount;
public System.Int32 m_DeadCitizenCount;
public System.Int64 m_TotalMovedInCitizenHappiness;
public System.Int64 m_TotalMovedInCitizenWellbeing;
public System.Int64 m_TotalMovedInCitizenHealth;
public System.Int32 m_EmployableByEducation0;
public System.Int32 m_EmployableByEducation1;
public System.Int32 m_EmployableByEducation2;
public System.Int32 m_EmployableByEducation3;
public System.Int32 m_EmployableByEducation4;
public System.Void Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdData other);
public System.Void Deserialize<TReader>(TReader reader);
public System.Int32 Population();
public System.Void Serialize<TWriter>(TWriter writer);
public System.Int32 Unemployed();
}
Fields
public System.Int32 m_MovingInHouseholdCount
public System.Int32 m_MovingInHouseholdCount;
public System.Int32 m_MovingInCitizenCount
public System.Int32 m_MovingInCitizenCount;
public System.Int32 m_MovingAwayHouseholdCount
public System.Int32 m_MovingAwayHouseholdCount;
public System.Int32 m_CommuterHouseholdCount
public System.Int32 m_CommuterHouseholdCount;
public System.Int32 m_TouristCitizenCount
public System.Int32 m_TouristCitizenCount;
public System.Int32 m_HomelessHouseholdCount
public System.Int32 m_HomelessHouseholdCount;
public System.Int32 m_HomelessCitizenCount
public System.Int32 m_HomelessCitizenCount;
public System.Int32 m_MovedInHouseholdCount
public System.Int32 m_MovedInHouseholdCount;
public System.Int32 m_MovedInCitizenCount
public System.Int32 m_MovedInCitizenCount;
public System.Int32 m_ChildrenCount
public System.Int32 m_ChildrenCount;
public System.Int32 m_TeenCount
public System.Int32 m_TeenCount;
public System.Int32 m_AdultCount
public System.Int32 m_AdultCount;
public System.Int32 m_SeniorCount
public System.Int32 m_SeniorCount;
public System.Int32 m_StudentCount
public System.Int32 m_StudentCount;
public System.Int32 m_UneducatedCount
public System.Int32 m_UneducatedCount;
public System.Int32 m_PoorlyEducatedCount
public System.Int32 m_PoorlyEducatedCount;
public System.Int32 m_EducatedCount
public System.Int32 m_EducatedCount;
public System.Int32 m_WellEducatedCount
public System.Int32 m_WellEducatedCount;
public System.Int32 m_HighlyEducatedCount
public System.Int32 m_HighlyEducatedCount;
public System.Int32 m_WorkableCitizenCount
public System.Int32 m_WorkableCitizenCount;
public System.Int32 m_CityWorkerCount
public System.Int32 m_CityWorkerCount;
public System.Int32 m_DeadCitizenCount
public System.Int32 m_DeadCitizenCount;
public System.Int64 m_TotalMovedInCitizenHappiness
public System.Int64 m_TotalMovedInCitizenHappiness;
public System.Int64 m_TotalMovedInCitizenWellbeing
public System.Int64 m_TotalMovedInCitizenWellbeing;
public System.Int64 m_TotalMovedInCitizenHealth
public System.Int64 m_TotalMovedInCitizenHealth;
public System.Int32 m_EmployableByEducation0
public System.Int32 m_EmployableByEducation0;
public System.Int32 m_EmployableByEducation1
public System.Int32 m_EmployableByEducation1;
public System.Int32 m_EmployableByEducation2
public System.Int32 m_EmployableByEducation2;
public System.Int32 m_EmployableByEducation3
public System.Int32 m_EmployableByEducation3;
public System.Int32 m_EmployableByEducation4
public System.Int32 m_EmployableByEducation4;
Methods
public Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdData other) : System.Void
public System.Void Accumulate(Game.Simulation.CountHouseholdDataSystem+HouseholdData other);
public Deserialize<TReader>(TReader reader) : System.Void
public System.Void Deserialize<TReader>(TReader reader);
public Population() : System.Int32
public System.Int32 Population();
public Serialize<TWriter>(TWriter writer) : System.Void
public System.Void Serialize<TWriter>(TWriter writer);
public Unemployed() : System.Int32
public System.Int32 Unemployed();