Game.Simulation.AttractionSystem+AttractivenessFactor
Assembly: Game
Namespace: Game.Simulation
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum AttractivenessFactor : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Efficiency;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Maintenance;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Forest;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Beach;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Height;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Count;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Efficiency
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Efficiency;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Maintenance
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Maintenance;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Forest
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Forest;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Beach
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Beach;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Height
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Height;
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Count
public static const Game.Simulation.AttractionSystem+AttractivenessFactor Count;