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Game.Settings.QualitySetting+Level

Assembly: Game
Namespace: Game.Settings

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum Level : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Settings.QualitySetting+Level Disabled;
    public static const Game.Settings.QualitySetting+Level VeryLow;
    public static const Game.Settings.QualitySetting+Level Low;
    public static const Game.Settings.QualitySetting+Level Medium;
    public static const Game.Settings.QualitySetting+Level High;
    public static const Game.Settings.QualitySetting+Level Colossal;
    public static const Game.Settings.QualitySetting+Level Custom;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Settings.QualitySetting+Level Disabled
public static const Game.Settings.QualitySetting+Level Disabled;
  • public static const Game.Settings.QualitySetting+Level VeryLow
public static const Game.Settings.QualitySetting+Level VeryLow;
  • public static const Game.Settings.QualitySetting+Level Low
public static const Game.Settings.QualitySetting+Level Low;
  • public static const Game.Settings.QualitySetting+Level Medium
public static const Game.Settings.QualitySetting+Level Medium;
  • public static const Game.Settings.QualitySetting+Level High
public static const Game.Settings.QualitySetting+Level High;
  • public static const Game.Settings.QualitySetting+Level Colossal
public static const Game.Settings.QualitySetting+Level Colossal;
  • public static const Game.Settings.QualitySetting+Level Custom
public static const Game.Settings.QualitySetting+Level Custom;