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Game.Settings.GeneralSettings+FPSMode

Assembly: Game
Namespace: Game.Settings

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum FPSMode : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Settings.GeneralSettings+FPSMode Off;
    public static const Game.Settings.GeneralSettings+FPSMode Simple;
    public static const Game.Settings.GeneralSettings+FPSMode Advanced;
    public static const Game.Settings.GeneralSettings+FPSMode Precise;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Settings.GeneralSettings+FPSMode Off
public static const Game.Settings.GeneralSettings+FPSMode Off;
  • public static const Game.Settings.GeneralSettings+FPSMode Simple
public static const Game.Settings.GeneralSettings+FPSMode Simple;
  • public static const Game.Settings.GeneralSettings+FPSMode Advanced
public static const Game.Settings.GeneralSettings+FPSMode Advanced;
  • public static const Game.Settings.GeneralSettings+FPSMode Precise
public static const Game.Settings.GeneralSettings+FPSMode Precise;