Game.Settings.GraphicsSettings+DepthOfFieldMode
Assembly: Game
Namespace: Game.Settings
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum DepthOfFieldMode : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Disabled;
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Physical;
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode TiltShift;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Disabled
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Disabled;
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Physical
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Physical;
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode TiltShift
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode TiltShift;