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Game.Settings.GraphicsSettings+DepthOfFieldMode

Assembly: Game
Namespace: Game.Settings

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum DepthOfFieldMode : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Disabled;
    public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Physical;
    public static const Game.Settings.GraphicsSettings+DepthOfFieldMode TiltShift;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Disabled
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Disabled;
  • public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Physical
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode Physical;
  • public static const Game.Settings.GraphicsSettings+DepthOfFieldMode TiltShift
public static const Game.Settings.GraphicsSettings+DepthOfFieldMode TiltShift;