Game.Settings.GeneralSettings+AutoSaveInterval
Assembly: Game
Namespace: Game.Settings
Type: enum sealed public
Base: System.Enum
Implements: System.IComparable
, System.ISpanFormattable
, System.IFormattable
, System.IConvertible
Code
public sealed enum AutoSaveInterval : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
public System.Int32 value__;
public static const Game.Settings.GeneralSettings+AutoSaveInterval OneMinute;
public static const Game.Settings.GeneralSettings+AutoSaveInterval TwoMinutes;
public static const Game.Settings.GeneralSettings+AutoSaveInterval FiveMinutes;
public static const Game.Settings.GeneralSettings+AutoSaveInterval TenMinutes;
public static const Game.Settings.GeneralSettings+AutoSaveInterval ThirtyMinutes;
public static const Game.Settings.GeneralSettings+AutoSaveInterval OneHour;
}
Fields
public System.Int32 value__
public System.Int32 value__;
public static const Game.Settings.GeneralSettings+AutoSaveInterval OneMinute
public static const Game.Settings.GeneralSettings+AutoSaveInterval OneMinute;
public static const Game.Settings.GeneralSettings+AutoSaveInterval TwoMinutes
public static const Game.Settings.GeneralSettings+AutoSaveInterval TwoMinutes;
public static const Game.Settings.GeneralSettings+AutoSaveInterval FiveMinutes
public static const Game.Settings.GeneralSettings+AutoSaveInterval FiveMinutes;
public static const Game.Settings.GeneralSettings+AutoSaveInterval TenMinutes
public static const Game.Settings.GeneralSettings+AutoSaveInterval TenMinutes;
public static const Game.Settings.GeneralSettings+AutoSaveInterval ThirtyMinutes
public static const Game.Settings.GeneralSettings+AutoSaveInterval ThirtyMinutes;
public static const Game.Settings.GeneralSettings+AutoSaveInterval OneHour
public static const Game.Settings.GeneralSettings+AutoSaveInterval OneHour;