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Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter

Assembly: Game
Namespace: Game.Rendering.Utilities

Type: enum sealed public

Base: System.Enum
Implements: System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible

Code

public sealed enum DynResUpscaleFilter : System.IComparable, System.ISpanFormattable, System.IFormattable, System.IConvertible
{
    public System.Int32 value__;
    public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter CatmullRom;
    public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter ContrastAdaptiveSharpen;
    public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter EdgeAdaptiveScaling;
    public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter TAAU;

}

Fields

  • public System.Int32 value__
public System.Int32 value__;
  • public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter CatmullRom
public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter CatmullRom;
  • public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter ContrastAdaptiveSharpen
public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter ContrastAdaptiveSharpen;
  • public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter EdgeAdaptiveScaling
public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter EdgeAdaptiveScaling;
  • public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter TAAU
public static const Game.Rendering.Utilities.AdaptiveDynamicResolutionScale+DynResUpscaleFilter TAAU;