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Game.Rendering.GuideLinesSystem+TooltipInfo

Assembly: Game
Namespace: Game.Rendering

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct TooltipInfo
{
    public Game.Rendering.GuideLinesSystem+TooltipType m_Type;
    public Unity.Mathematics.float3 m_Position;
    public System.Single m_Value;

    public TooltipInfo(Game.Rendering.GuideLinesSystem+TooltipType type, Unity.Mathematics.float3 position, System.Single value);

}

Fields

  • public Game.Rendering.GuideLinesSystem+TooltipType m_Type
public Game.Rendering.GuideLinesSystem+TooltipType m_Type;
  • public Unity.Mathematics.float3 m_Position
public Unity.Mathematics.float3 m_Position;
  • public System.Single m_Value
public System.Single m_Value;

Constructors

  • public TooltipInfo(Game.Rendering.GuideLinesSystem+TooltipType type, Unity.Mathematics.float3 position, System.Single value)
public TooltipInfo(Game.Rendering.GuideLinesSystem+TooltipType type, Unity.Mathematics.float3 position, System.Single value);