Game.Rendering.GuideLinesSystem+TooltipInfo
Assembly: Game
Namespace: Game.Rendering
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct TooltipInfo
{
public Game.Rendering.GuideLinesSystem+TooltipType m_Type;
public Unity.Mathematics.float3 m_Position;
public System.Single m_Value;
public TooltipInfo(Game.Rendering.GuideLinesSystem+TooltipType type, Unity.Mathematics.float3 position, System.Single value);
}
Fields
public Game.Rendering.GuideLinesSystem+TooltipType m_Type
public Game.Rendering.GuideLinesSystem+TooltipType m_Type;
public Unity.Mathematics.float3 m_Position
public Unity.Mathematics.float3 m_Position;
public System.Single m_Value
public System.Single m_Value;
Constructors
public TooltipInfo(Game.Rendering.GuideLinesSystem+TooltipType type, Unity.Mathematics.float3 position, System.Single value)
public TooltipInfo(Game.Rendering.GuideLinesSystem+TooltipType type, Unity.Mathematics.float3 position, System.Single value);