Game.Rendering.FrustumPlanes+PlanePacket4
Assembly: Game
Namespace: Game.Rendering
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct PlanePacket4
{
public Unity.Mathematics.float4 Xs;
public Unity.Mathematics.float4 Ys;
public Unity.Mathematics.float4 Zs;
public Unity.Mathematics.float4 Distances;
}
Fields
public Unity.Mathematics.float4 Xs
public Unity.Mathematics.float4 Xs;
public Unity.Mathematics.float4 Ys
public Unity.Mathematics.float4 Ys;
public Unity.Mathematics.float4 Zs
public Unity.Mathematics.float4 Zs;
public Unity.Mathematics.float4 Distances
public Unity.Mathematics.float4 Distances;