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Game.Rendering.AnimatedSystem+IndexRemove

Assembly: Game
Namespace: Game.Rendering

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct IndexRemove
{
    public System.Int32 m_Index;
    public System.Int32 m_RemoveTime;

}

Fields

  • public System.Int32 m_Index
public System.Int32 m_Index;
  • public System.Int32 m_RemoveTime
public System.Int32 m_RemoveTime;