Game.Rendering.AnimatedSystem+IndexRemove
Assembly: Game
Namespace: Game.Rendering
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct IndexRemove
{
public System.Int32 m_Index;
public System.Int32 m_RemoveTime;
}
Fields
public System.Int32 m_Index
public System.Int32 m_Index;
public System.Int32 m_RemoveTime
public System.Int32 m_RemoveTime;