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Game.Rendering.NotificationIconBufferSystem+IconData

Assembly: Game
Namespace: Game.Rendering

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct IconData
{
    public Unity.Collections.NativeArray<Game.Rendering.NotificationIconBufferSystem+InstanceData> m_InstanceData;
    public Colossal.Collections.NativeValue<Colossal.Mathematics.Bounds3> m_IconBounds;

}

Fields

  • public Unity.Collections.NativeArray<Game.Rendering.NotificationIconBufferSystem+InstanceData> m_InstanceData
public Unity.Collections.NativeArray<Game.Rendering.NotificationIconBufferSystem+InstanceData> m_InstanceData;
  • public Colossal.Collections.NativeValue<Colossal.Mathematics.Bounds3> m_IconBounds
public Colossal.Collections.NativeValue<Colossal.Mathematics.Bounds3> m_IconBounds;