Game.Rendering.NotificationIconBufferSystem+IconData
Assembly: Game
Namespace: Game.Rendering
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct IconData
{
public Unity.Collections.NativeArray<Game.Rendering.NotificationIconBufferSystem+InstanceData> m_InstanceData;
public Colossal.Collections.NativeValue<Colossal.Mathematics.Bounds3> m_IconBounds;
}
Fields
public Unity.Collections.NativeArray<Game.Rendering.NotificationIconBufferSystem+InstanceData> m_InstanceData
public Unity.Collections.NativeArray<Game.Rendering.NotificationIconBufferSystem+InstanceData> m_InstanceData;
public Colossal.Collections.NativeValue<Colossal.Mathematics.Bounds3> m_IconBounds
public Colossal.Collections.NativeValue<Colossal.Mathematics.Bounds3> m_IconBounds;