Game.Rendering.BatchDataHelpers+CompositionParameters
Assembly: Game
Namespace: Game.Rendering
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct CompositionParameters
{
public Unity.Mathematics.float3x4 m_TransformMatrix;
public Unity.Mathematics.float4x4 m_CompositionMatrix0;
public Unity.Mathematics.float4x4 m_CompositionMatrix1;
public Unity.Mathematics.float4x4 m_CompositionMatrix2;
public Unity.Mathematics.float4x4 m_CompositionMatrix3;
public Unity.Mathematics.float4x4 m_CompositionMatrix4;
public Unity.Mathematics.float4x4 m_CompositionMatrix5;
public Unity.Mathematics.float4x4 m_CompositionMatrix6;
public Unity.Mathematics.float4x4 m_CompositionMatrix7;
public Unity.Mathematics.float4 m_CompositionSync0;
public Unity.Mathematics.float4 m_CompositionSync1;
public Unity.Mathematics.float4 m_CompositionSync2;
public Unity.Mathematics.float4 m_CompositionSync3;
}
Fields
public Unity.Mathematics.float3x4 m_TransformMatrix
public Unity.Mathematics.float3x4 m_TransformMatrix;
public Unity.Mathematics.float4x4 m_CompositionMatrix0
public Unity.Mathematics.float4x4 m_CompositionMatrix0;
public Unity.Mathematics.float4x4 m_CompositionMatrix1
public Unity.Mathematics.float4x4 m_CompositionMatrix1;
public Unity.Mathematics.float4x4 m_CompositionMatrix2
public Unity.Mathematics.float4x4 m_CompositionMatrix2;
public Unity.Mathematics.float4x4 m_CompositionMatrix3
public Unity.Mathematics.float4x4 m_CompositionMatrix3;
public Unity.Mathematics.float4x4 m_CompositionMatrix4
public Unity.Mathematics.float4x4 m_CompositionMatrix4;
public Unity.Mathematics.float4x4 m_CompositionMatrix5
public Unity.Mathematics.float4x4 m_CompositionMatrix5;
public Unity.Mathematics.float4x4 m_CompositionMatrix6
public Unity.Mathematics.float4x4 m_CompositionMatrix6;
public Unity.Mathematics.float4x4 m_CompositionMatrix7
public Unity.Mathematics.float4x4 m_CompositionMatrix7;
public Unity.Mathematics.float4 m_CompositionSync0
public Unity.Mathematics.float4 m_CompositionSync0;
public Unity.Mathematics.float4 m_CompositionSync1
public Unity.Mathematics.float4 m_CompositionSync1;
public Unity.Mathematics.float4 m_CompositionSync2
public Unity.Mathematics.float4 m_CompositionSync2;
public Unity.Mathematics.float4 m_CompositionSync3
public Unity.Mathematics.float4 m_CompositionSync3;