Game.Rendering.OverlayRenderSystem+BoundsData
Assembly: Game
Namespace: Game.Rendering
Type: struct sealed public
Base: System.ValueType
Code
public sealed struct BoundsData
{
public Colossal.Mathematics.Bounds3 m_CurveBounds;
}
Fields
public Colossal.Mathematics.Bounds3 m_CurveBounds
public Colossal.Mathematics.Bounds3 m_CurveBounds;