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Game.Rendering.ProceduralSkeletonSystem+AllocationInfo

Assembly: Game
Namespace: Game.Rendering

Type: struct sealed public

Base: System.ValueType

Code

public sealed struct AllocationInfo
{
    public System.UInt32 m_AllocationCount;

}

Fields

  • public System.UInt32 m_AllocationCount
public System.UInt32 m_AllocationCount;