Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem
Assembly: Game
Namespace: Game.Prefabs
Type: class public
Base: System.Object
Attributes: Serializable
Code
public class UIWhatsNewPanelPageItem
{
public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelImage[] m_Images;
public System.String m_TitleId;
public System.String m_SubTitleId;
public System.String m_ParagraphsId;
public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem+Justify m_Justify;
public System.Int32 m_Width;
public UIWhatsNewPanelPageItem();
}
Fields
public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelImage[] m_Images
public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelImage[] m_Images;
public System.String m_TitleId
public System.String m_TitleId;
public System.String m_SubTitleId
public System.String m_SubTitleId;
public System.String m_ParagraphsId
public System.String m_ParagraphsId;
public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem+Justify m_Justify
public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem+Justify m_Justify;
public System.Int32 m_Width
public System.Int32 m_Width;
Constructors
public UIWhatsNewPanelPageItem()
public UIWhatsNewPanelPageItem();
Nested types
Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem+Justify