Skip to content

Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem

Assembly: Game
Namespace: Game.Prefabs

Type: class public

Base: System.Object

Attributes: Serializable

Code

public class UIWhatsNewPanelPageItem
{
    public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelImage[] m_Images;
    public System.String m_TitleId;
    public System.String m_SubTitleId;
    public System.String m_ParagraphsId;
    public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem+Justify m_Justify;
    public System.Int32 m_Width;

    public UIWhatsNewPanelPageItem();

}

Fields

  • public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelImage[] m_Images
public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelImage[] m_Images;
  • public System.String m_TitleId
public System.String m_TitleId;
  • public System.String m_SubTitleId
public System.String m_SubTitleId;
  • public System.String m_ParagraphsId
public System.String m_ParagraphsId;
  • public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem+Justify m_Justify
public Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem+Justify m_Justify;
  • public System.Int32 m_Width
public System.Int32 m_Width;

Constructors

  • public UIWhatsNewPanelPageItem()
public UIWhatsNewPanelPageItem();

Nested types

  • Game.Prefabs.UIWhatsNewPanelPrefab+UIWhatsNewPanelPageItem+Justify