Game.Prefabs.TutorialUITriggerPrefab+UITriggerInfo
Assembly: Game
Namespace: Game.Prefabs
Type: class public
Base: System.Object
Attributes: Serializable
Code
public class UITriggerInfo
{
public Game.Prefabs.PrefabBase m_UITagProvider;
public Game.Prefabs.TutorialPhasePrefab m_GoToPhase;
public System.Boolean m_DisableBlinking;
public System.Boolean m_CompleteManually;
public UITriggerInfo();
}
Fields
public Game.Prefabs.PrefabBase m_UITagProvider
public Game.Prefabs.PrefabBase m_UITagProvider;
public Game.Prefabs.TutorialPhasePrefab m_GoToPhase
public Game.Prefabs.TutorialPhasePrefab m_GoToPhase;
public System.Boolean m_DisableBlinking
public System.Boolean m_DisableBlinking;
public System.Boolean m_CompleteManually
public System.Boolean m_CompleteManually;
Constructors
public UITriggerInfo()
public UITriggerInfo();