Game.Prefabs.CharacterGroup+OverrideInfo
Assembly: Game
Namespace: Game.Prefabs
Type: class public
Base: System.Object
Attributes: Serializable
Code
public class OverrideInfo
{
public Game.Prefabs.CharacterGroup m_Group;
public Game.Objects.ObjectState m_RequireState;
public Game.Prefabs.CharacterProperties+BodyPart m_OverrideBodyParts;
public System.Boolean m_OverrideShapeWeights;
public OverrideInfo();
}
Fields
public Game.Prefabs.CharacterGroup m_Group
public Game.Prefabs.CharacterGroup m_Group;
public Game.Objects.ObjectState m_RequireState
public Game.Objects.ObjectState m_RequireState;
public Game.Prefabs.CharacterProperties+BodyPart m_OverrideBodyParts
public Game.Prefabs.CharacterProperties+BodyPart m_OverrideBodyParts;
public System.Boolean m_OverrideShapeWeights
public System.Boolean m_OverrideShapeWeights;
Constructors
public OverrideInfo()
public OverrideInfo();