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Game.Prefabs.CharacterGroup+Meta

Assembly: Game
Namespace: Game.Prefabs

Type: struct sealed public

Base: System.ValueType

Attributes: Serializable

Code

public sealed struct Meta
{
    public Game.Prefabs.CharacterGroup+IndexWeight8 shapeWeights;
    public Game.Prefabs.CharacterGroup+IndexWeight8 textureWeights;
    public Game.Prefabs.CharacterGroup+IndexWeight8 overlayWeights;
    public Game.Prefabs.CharacterGroup+IndexWeight8 maskWeights;

}

Fields

  • public Game.Prefabs.CharacterGroup+IndexWeight8 shapeWeights
public Game.Prefabs.CharacterGroup+IndexWeight8 shapeWeights;
  • public Game.Prefabs.CharacterGroup+IndexWeight8 textureWeights
public Game.Prefabs.CharacterGroup+IndexWeight8 textureWeights;
  • public Game.Prefabs.CharacterGroup+IndexWeight8 overlayWeights
public Game.Prefabs.CharacterGroup+IndexWeight8 overlayWeights;
  • public Game.Prefabs.CharacterGroup+IndexWeight8 maskWeights
public Game.Prefabs.CharacterGroup+IndexWeight8 maskWeights;