Game.Prefabs.CharacterGroup+Meta
Assembly: Game
Namespace: Game.Prefabs
Type: struct sealed public
Base: System.ValueType
Attributes: Serializable
Code
public sealed struct Meta
{
public Game.Prefabs.CharacterGroup+IndexWeight8 shapeWeights;
public Game.Prefabs.CharacterGroup+IndexWeight8 textureWeights;
public Game.Prefabs.CharacterGroup+IndexWeight8 overlayWeights;
public Game.Prefabs.CharacterGroup+IndexWeight8 maskWeights;
}
Fields
public Game.Prefabs.CharacterGroup+IndexWeight8 shapeWeights
public Game.Prefabs.CharacterGroup+IndexWeight8 shapeWeights;
public Game.Prefabs.CharacterGroup+IndexWeight8 textureWeights
public Game.Prefabs.CharacterGroup+IndexWeight8 textureWeights;
public Game.Prefabs.CharacterGroup+IndexWeight8 overlayWeights
public Game.Prefabs.CharacterGroup+IndexWeight8 overlayWeights;
public Game.Prefabs.CharacterGroup+IndexWeight8 maskWeights
public Game.Prefabs.CharacterGroup+IndexWeight8 maskWeights;